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Question by
raja-bala · Jul 07, 2015 at 06:30 PM ·
multiplayervideovideo streaming
Multiplayer video stream communication
I want to stream the players webcam image over the network, i.e., p1 sees p2's image stream and vice versa. Serialized object communication might be overkill in terms of data usage, though I wouldn't mind trying that out (don't know how to yet) as a temporary solution.
Are there multiplayer video communication plugins with Unity bindings or C# libraries?
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