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Question by
Tea_Doogun · Dec 12, 2012 at 10:13 PM ·
rotationprint
'print' not giving the correct rotation.y value
Why when i apply this simple print script to a cube does it print a different value to what is in the inspector?
function Update () {
print (transform.rotation.y);
}
It should just print the y rotation value, right? but when i turn the cube 90 degrees in the inspector, it prints '0.7'. There is a kinematic rigidbody on the cube.
Anyone know why this is?
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Best Answer
Answer by CodeMasterMike · Dec 13, 2012 at 06:39 AM
The difference is that in the inspector you see the rotation in angles (normally between 0 -> 360), but the internal rotation calculation uses Quaternion, so what you get from the rotation is probably the Euler angles.