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Question by MrAmazingSocks · May 07, 2013 at 11:40 PM · blendermodelrenderinvisible

Imported models partially disappear

After I created a model in blender and saved as a .blend file I tried to use it in unity but the side of the model closest to me is invisible so I can see right through it to the other side, if I turn it around the invisible side will change back to the closest side. This happened with a gun model I imported, I tested it out with a mug model which worked fine but I imported in a level design and parts of the floor were invisible (I would fall through them) and the same effect happened with some of the walls.(The nearest side was invisible)

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avatar image TheMaster42 · May 08, 2013 at 12:07 AM 0
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Sounds like the normals on the side in question are reversed. Not exactly how to do this in Blender but check: http://answers.unity3d.com/questions/168534/normals-issues-blender-25-to-unity.html

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