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Android Resolution Problems
I build unity project to android platform with a customized android plugin. (Using Unity3.4)
Successfully Working, but occurred performance problems..
My tested device is Samsung Galaxy Nexus, which has HD resolution screen.
So, the game is too slow..
I try to solve this problem with the next way..
In AndroidManifest.xml
<supports-screens
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"
android:anyDensity="false" />
anyDensity="false" -> It's work!
My game runs in low resolution screen, and the performance is good.
But, the other problem(or bug?) is occurred..
Another activities or views(ex: AlertDialog), created over the main unity activity,
are too small like the image!
This activity is rendered like the image, but works normally.
Touch areas are located in right positions.
I think It's only rendering problem..(maybe)
What's the solution to solve this problem?
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