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Camera movement
I've looked into transform.RotateAround, transform.LookAt, but am still having trouble... My camera will start in the bottom position of my diagram looking at the side of the object, and then stop at the top position in my diagram. It also needs to spin in a circular motion while doing so...
I'm having trouble stopping the camera and spinning it...
camera.jpg
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You can do the animation, ins$$anonymous$$d. Isn't it?
Answer by pudd1nG · Apr 26, 2012 at 05:16 AM
Look into location rotations, I would have it rotate LOCALLY from the barrel movement.