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Question by Will21 · Dec 03, 2014 at 07:11 PM ·

How do I get this to work?

This is my script

  function OnTriggerEnter2D (other : Collider2D)
  {
       if(gameObject.tag == "SuperSpeed");
       {
            Destroy(GameObject.Find("SuperSpeed"));
            Speed = Speed + 8;
       }
  }

I want it so that when I touch the power up it will give me more speed, but the problem is when I touch my other power up (Which I have not scripted yet) it also gives me more speed and I don't want this to happen, the script is on my player and I am using 'Is trigger' on the box collier. This is a 2D game and can all answers be in javascript please. Thank You!!!

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avatar image Will21 · Dec 03, 2014 at 07:35 PM 0
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Thanks very much $$anonymous$$rSoad my script now works and I am starting on shooting

avatar image MrSoad · Dec 03, 2014 at 07:38 PM 0
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Cool :) I will change this to an answer then!

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Answer by MrSoad · Dec 03, 2014 at 07:09 PM

You have a ";" in the wrong place on line 3, and a couple of other things that don't look right. Try this :

 function OnTriggerEnter2D (other : Collider2D) {
 
     if (other.gameObject.tag == "SuperSpeed") {
 
         Destroy(other.gameObject);
         Speed = Speed + 8;
     }
 }

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