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               zafadadynamic · Mar 15, 2014 at 07:29 PM · 
                camera viewport  
              
 
              What would cause the following camera artifacts?
I've tried rescaling the objects, there is no penetration, and everything seems to be fine other than how the objects look with the camera. See the pic:

 
                 
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              Answer by whydoidoit · Mar 15, 2014 at 07:37 PM
That's Z fighting to do with the resolution of the Z buffer I'd guess. Try reducing your far clip plane until it's as close as it can be and extend your near clip plane a bit.
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