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iOS build settings documentation out of date: 'Logging'
the iOS Player Settings pages for the 5.4.0 and 5.5.0 seem to be missing at least one setting which is found in the actual player settings: "Logging".
It's also not described in Android or Standalone.
Anybody know 1) where to find documentation for this setting, and 2) what exactly this setting means ?
Logging for each of Error/Assert/Warning/Log/Exception (why this order ?), you can choose one of None, ScriptOnly, or Full.
is the implication that "ScriptOnly" means logging will only come from my own scripts and not from libraries ?
Answer by elenzil · Nov 03, 2016 at 05:45 PM
a colleague found it by removing "build" and "settings" from searches. https://docs.unity3d.com/ScriptReference/StackTraceLogType.html
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