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Vehicle AI Pathfinding Trouble
Hello again, I'm using the AI Vehicle that comes with the Unity Sample Assets package, and I have set it to follow the player and run into it. I am having problems finding out how to write an AI pathfinder because the cars will constantly get stuck on anything they hit. Any ideas? Here is a (rather low res) image of the AI cars getting stuck on a bridge, but they can get stuck and refuse to reverse if they come into contact with anything they can't drive over.
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