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Question by artie · Mar 29, 2014 at 09:31 PM · inputmanageraxes

Can I add axes to the Input Manager via script?

Pretty much that. I know I can do it manually. I want to be able to create new entries if possible. Get them too would be nice.

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Answer by getyour411 · Mar 29, 2014 at 10:04 PM

No.

http://answers.unity3d.com/questions/481093/possible-to-remap-input-manager-buttonsaxes-at-run.html

(amongst many suggesting it would be nice but not avialable as-is)

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avatar image artie · Mar 29, 2014 at 10:29 PM 0
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If people can write their own input managers, seems therein would be the answer to my problem.

avatar image getyour411 · Mar 29, 2014 at 10:35 PM 0
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How do I write my own Input $$anonymous$$anager is way beyond the scope of this space; you could start such an open design/concept question on the Forums.

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