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Projector renders on all objects
I have a projector set up to use as a crosshair, but it renders on all objects that it hits, just like a RaycastAll function. I tried using several falloffs but they didnt help much. Is there an appropriate way to do this at all? Here are some pictures.
From your screenshot, Ignore Layers "Nothing" seems like a candidate to investigate.
You mean to make the projector ignore the terrain? But why? I want it to render to everything just not on everything it hits, like a flashlight through multiple windows..
Yes that was my thought. I don't know Projectors so just suggested that as something to look at, sounds like you already have.
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