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How can I baked Lighting with a large scene?
hello, I have some problem when I baked lighting with a large scene.(Unity 2017.1.0f3)
I creat a city in this scene,and not more than 100 building.
In realtime GI is good, but I want to try baked GI have some error message.
Always get error message "Failed executing external process for 'Baking Resources' job."
This process almost use my all computer memory(16G) when I check WINDOWS task manager.
this error message will repeat until computer crash.
Can give me some suggestion to baked this scene?
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