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Question by unity_O9yFOEld5ESRvw · Jul 23, 2018 at 11:01 PM · rigidbodycollidercontrollerfirst-person-controller

Player walks through everthing

I've seen this question asked a lot, and every single time, the answer pertains to adding colliders or rigidbodies to the objects. I have already done this. Every object in my scene has a convex mesh collider not set as a trigger. My player has a non-trigger capsule collider and a rigidbody. What am I missing here?

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avatar image Nomenokes · Jul 23, 2018 at 11:36 PM 0
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Check Physics and make sure that the layers that the player and scene objects are on are set to collide. Edit -> Project Settings -> Physics -> Layer Collision $$anonymous$$atrix

avatar image bennett_apps · Jul 23, 2018 at 11:49 PM 0
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Could you post your code that moves the player?

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