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Editor Objects ignoring collisions until clicked.
Hello there, I have been having this issue for a while, without a clue about what could be causing it. Some of my objects are sometimes randomly ignoring collisions (or at least, the collision messages are not triggered) during play mode. If i, while still in play mode, click at the object in the scene view, everything starts working again.
This doesn't seem to be an issue that carries over to the game builds, fortunately, but it's still quite irritating during playtesting.
What could the cause of the issue be?
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