Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by BlasterJoker · Dec 15, 2014 at 07:13 AM · touchlagunity 4.6first

Unity 4.6 Game lags on only on the first touch, after it is fine?

I have a mobile game that uses touch input, however I haven' t coded any touch code yet. There is a noticeable frame-rate drop or lag for first time you touch the screen. It doesn't matter where you touch. After that first touch, every subsequent touch is smooth as butter. What gives?

I am developing on Android Galaxy S4. Here are the first profiler stats after I touched the screen. These Two profiler stats are from TWO SEPARATE instances of the game.

alt text

alt text

adbprofiler.png (21.1 kB)
adbprofiler2.png (19.4 kB)
Comment
Add comment · Show 8
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image HarshadK · Dec 15, 2014 at 07:24 AM 0
Share

What does your profiler say?

avatar image BlasterJoker · Dec 15, 2014 at 07:34 AM 0
Share

sorry, but how do i access the profiler? on second thought let me google it and get back to you

avatar image HarshadK · Dec 15, 2014 at 07:37 AM 0
Share

On your $$anonymous$$enu bar go to Window -> Profiler.

Note that Profiler is a Pro only feature.

avatar image BlasterJoker · Dec 15, 2014 at 08:30 AM 0
Share

i dont have pro..I have info from the basic profiler, but it goes by so fast

avatar image BlasterJoker · Dec 15, 2014 at 08:47 AM 0
Share

Ok I added profiler stats pics to my question. Pls have a look. Those are the first profiler stats after I touched the screen. The two profiler stats are from TWO SEPARATE instances of the game.

Edit: Lag is gone when I select "Allow Activiation on $$anonymous$$obile Devices" under the "StandAlone Input $$anonymous$$odule Script" in the "EventSystem", but it messes up my buttons behavior

Show more comments

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Bruno R. Marcos · Nov 19, 2015 at 12:02 PM

The problem is not on EventSystem, this occurs when you have a Text GameObject that loads a font for the first time, so probabily after you press the button you create or have a GameObject that has a Text component. The lag is due that it has to load the font into memory for the first time. Check Incl. Font Data for the Font in the Fonts folder.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

EventSystem.Update() lag spike in profiler on first call 1 Answer

Unity for Android - Display lag 1 Answer

Touch are laggy on ipod touch(4th gen.) 0 Answers

Dual Stick Touch Shooter 0 Answers

Connecting to internet slows down my game? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges