- Home /
Ping Pong Reflect
Hello, i have been looking at other scripts and posts about how to reflect or bounce a ball. All of them have done me no good, I have tested and tried to make a ping pong game but when the ball bounces it is slowed down (even with drag at 0 and no gravity) and bounces in a specified direction like x, y, or z and eventually just back and forth on one axis.
The desired effect I want is for when the ball hits the wall at a certain angle, I want it to bounce back at the same angle with twice the speed(or a variable i can control).
I am a beginner at programming with java, but I understand it well. I know C# but i dont want to use it in unity as it seems java is easier and I am beginning to get the hang of it.
Can someone please help me with the code I need or give me some advice at what combinations of code I can use to get the desired effect.
Thanks :D
Answer by Jesse Anders · Jan 27, 2011 at 06:53 AM
By 'ping pong' game, do you mean an actual 3-d game simulating the game of ping pong? Or do you mean something like Pong?
If the latter, I wouldn't bother using the built-in physics system; instead, I'd just implement everything from scratch, which will give you complete control of the behavior of the ball.
(Also, Java isn't a supported language in Unity; it's JavaScript that you're referring to.)
Answer by Alex Visan · Jan 27, 2011 at 02:56 PM
Oh yea, javascript.
Yes I want to like the game curve ball, ive figured out everything so far except the actual bouncing of the ball. How would i implement everything from scratch? Would it not be easier to let the physics engine take care of it, and just control the behavior of the way it bounces?
Your answer
Follow this Question
Related Questions
Balls bounce off wall in different ways 1 Answer
Ball Bounce with Random Range 1 Answer
How do i make a Character/object bounce using Javascript? 2 Answers
How to show a scored goal? 1 Answer
How to bounce a ball based on mouse click position? 0 Answers