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Question by
lolotrolo · Aug 26, 2019 at 07:27 AM ·
oculusskinnedmeshrendererskinning
Skinned models look different when building the game to both Oculus&HTC Vive
When we built the game and ran it with oculus rift hand looks quite normal. When we plug the Vive and start the game with it, skin weighting looks anormal.
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