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Round bounds of camera on notched devices
Hi, everyone. I've started using new version of unity (2019.1.4.f1) and found a problem, that I don't know how to solve. First of all my test device is Huawei p20 pro, it has notches. When I used old version of unity, render area was without notches and the bounds of this area were rounded in each corner. Now unity start supporting safeArea, but I don't want to render my game on notches, so I change rect of camera to safeArea. But, now bounds of my camera rect is not rounded in left-top corners and left-bottom corner and still rounded it right-top and right-bottom corners. I think this is feature of Huawei, they round render gl surface rect, as I understand now Unity set this gl surface rect to full screen with notches. I want that all corners of camera bounds will be rounded. How can I achieve it?
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