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Sphere friction?
WHen I have a sphere and I roll it then it never stops...I think...so is there a way 2 fix this? I kno that this is a dumb question but whatever.
Obviously you have to provide your script so I know what is going on. BOZO!
Spheres can and will stop by friction alone, but it's an extremely slow process, since they have a nearly-infinitely small point of contact with the ground.
Consider friction on the basis of friction per square foot. The point of contact for the sphere is on the order of 1/1,000,000 of a square foot, so you're applying virtually no friction to it naturally.
so is there a way to amplify the friction of a sphere?
You can either play with Physic $$anonymous$$aterial properties and/or add drag for artificial friction, basically.
Edit: Well, and Angular Drag, since it's the matter of a ball rolling, specifically.
Answer by Gaming-Dudester · May 20, 2016 at 04:48 AM
ANGULAR DRAG! Yay I figured it owt!
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