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Question by Luca91 · Jun 15, 2013 at 01:13 AM · texturenetworkingwwwwww.texture

Problem while loading an image from url

Why this code works:

     WWW www;    
     IEnumerator Start () {
         www = new WWW( "http://images.earthcam.com/ec_metros/ourcams/fridays.jpg" );
         yield return www;
     }
     void OnGUI(){
         GUI.DrawTexture(new Rect(0,0,100,100), www.texture, ScaleMode.StretchToFill);
     }


And this doesn't work :

 WWW www;
 void Start () {
     Loadfromweb();
 }
 IEnumerator Loadfromweb(){
     www = new WWW( "http://images.earthcam.com/ec_metros/ourcams/fridays.jpg" );
     yield return www;
 }
 void OnGUI(){
     GUI.DrawTexture(new Rect(0,0,100,100), www.texture, ScaleMode.StretchToFill);
 }
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Answer by clunk47 · Jun 15, 2013 at 02:11 AM

Because IEnumerator is a Coroutine. Saying LoadFromweb() would work ifyou had (void Loadfromweb). To access a coroutine / IEnumerator, us StartCoroutine like so:

 StartCoroutine(Loadfromweb());
 
 OR you can use a string.
 
 StartCoroutine("Loadfromweb");




Hope this helps, friend :)

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avatar image Luca91 · Jun 15, 2013 at 10:54 AM 1
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Thank you very much!

avatar image clunk47 · Jun 15, 2013 at 10:54 AM 2
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No problem :D

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