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               Question by 
               SpacialPumpkin · Aug 19, 2013 at 07:41 AM · 
                animationblenderfbx  
              
 
              How can I get a blender FBX file's animations working in Unity?
I cannot seem to be able to figure this one out. Everytime I import my fbx from Blender, the animations don't work in-game except in preview. I cannot edit the animation properties of the imported fbx either, the options are greyed out for some reason. (See Screenshot)

 
                 
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              did you click on include all actions in blender's fbx exporter, check it from there
Go to the imported object in Project, click on it, in the inspector go to the Rig, and change animation type to Legacy, and hit apply.
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