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2D Sptite Shader Character in 3D World
i would like to add shadows on my characters and cast shadows i set in debug mode the cast and receive shadows on the Sprite Renderer
i created a Lit shader graph add Texture as _MainTex and set the alpha image of shader https://imgur.com/a/j5YI2RJ
video of the problem https://imgur.com/a/q5qa9Fn
but i'm am bad at shaders i don't know how to get light from both sides of the sprite
i'm using Unity 2019.3.14 URP
sprite from Ragnarok Online
can some one help me to solve this?
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