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Weird jitter on Android using Character Controller
Hello
I am making a 2d game with a ball rolling across a field for android. I was previously using a rigidbody to control it, but was facing some physics problems, along with some unwanted behaviour. I was introduced to Character Controllers, and everything seemed to work well until i ported the game to android. The camera follows the ball at all times along the x-axis using the standard assets camera following script. I get this weird jitter, not constantly but almost all the time, where the character flickers and jumps on the vertical axis.
I am using a constant movement downwards to simulate gravity, and a simple movement foward to move. I am also rotating the object when it moves.
Any ideas how to fix this jitter?
Solution found: I had the smoothfollow camera set to 0 smoothtime. Set it to 0.05 and it works perfectly.
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