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Question by DELTA12 · Mar 22, 2014 at 07:06 PM · rotationcollider

How to rotate collider?

Im trying to add collider to my gameobject but when i add it it is in a strange rotation alt text

When i add same collider to child mesh its rotation is symmetrical with the actual mesh but i need that collider in the parent object. Any ides?

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Answer by Potatobob · Mar 22, 2014 at 07:22 PM

From what I understand in this forrum http://forum.unity3d.com/threads/35293-Moving-mesh-collider-in-relation-to-object

You need to place your object in the orientation of the world , than you add the collider , finaly you can move them toguether as you want.

I hope this helps!

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