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How would I rotate an object without moving one of its faces (locking it)
Hello there,
I'm quite new to Unity so I apologize if this question is unclear.
I would like to rotate an object without moving one of its faces. To be more precise, I'd like to know if you can lock the rotation and position of part of an object. Is this possible in unity or would I have to use a 3d modelling tool? Here is a small representation of what I'm trying to achieve:
drawing-for-question.png
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