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Terrain generation
Right now I am working on this 2d game SFCave.
Game has infinite game play. For which I have to create terrain but can't able to decide how to perform this task. I have two options
Create graphics from designer and load each of them sequentially.
Generate terrain dynamically without any graphics created from designer.
After seeing game, I can't able to decide which option I have to select for game development. If I choose second option then how to create terrain dynamically. I have some concept in mind but not clear one.
So I need some master input from you guys.
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