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Question by a.sidd · Mar 21, 2014 at 10:15 AM · c#

Do i have to use Thread function in unity?

I'm new in unity and just going to develop my first 2d game in c sharp, So there will be 200 levels. My question is, if user select a level and finished that one and then he is moving to next level, does unity api terminate first level or do i have to use thread function to terminate.

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Answer by whydoidoit · Mar 21, 2014 at 10:17 AM

Unity is predominantly single threaded, you can use things to make your own threads (like this article describes http://unitygems.com/threads ).

So when a level ends and a new one is loaded all objects that are not marked DontDestroyOnLoad will be destroyed and their code will cease to execute.

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avatar image a.sidd · Mar 21, 2014 at 12:42 PM 0
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thanks, that's what i was looking for.

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