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How does Unity3d uses nvidia's PHYSX engine?
Hello,
Unity3d uses NVIDIA PHYSX. Point is clear.
How does Unity3d use NVIDIA PHYSX. I am trying to question for a person who is trying to learn nvidia physx with Unity3d experience.
POINTS such as
API calls Communicating with nvidia engine
Performance issues (do similar API calls use same level of resources on H/W) etc.
Thank you.
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