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App crashes when trying to debug on Android
Hi everyone, I have an issue when trying to debug in MonoDevelop. I start the game on my phone (HTC One X, Android 4.2.2), get the process in the "Attach to process" window, but once i want to attach to the process the game breaks and all I get is the "The connection with the debugger has been lost." message. I've checked both "Development build" and "Script Debugging" in Unity. Also, all this is being done over wi-fi since USB debugging won't work. I've also tried debugging from an ACER A501 (Android 3.2.1) but it couldn't even get MonoDevelop to see that process. Any help would be greatly appreciated.
for us (unity 4.2.2, Samsung Galaxy Tab 2) I see the device in the $$anonymous$$onodevelop attach window (USB) but am unable to select it, attach pane seems very busy doing nothing - cannot cancel or quit - need for force quit to stop it - no results on WIFI whatsoever - snooping in OS X consoles for clues as to why this hang is occurring (is your issue with $$anonymous$$ac Unity host or other?)