- Home /
IOS Build Not Completing, Errors?
I have a scene that contains a lot of png sprites, some Unity UI, and some scripts. I am using Unity Personal, and when I try to build my IOS game, it always fails. I try to build it to an empty folder, don't know if that has anything to do with it. The errors I get are Success && actual == (UInt64)size UnityEditor.HostView:OnGUI()
Building-Failed to write file: sharedassets1.assets UnityEditor.HostView:OnGUI()
Error building Player: Couldn't find player because of unsupported data on target platform
I am very annoyed by this and I would greatly appreciate some help, thanks.
Your answer
![](https://koobas.hobune.stream/wayback/20220613200502im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Distribute terrain in zones 3 Answers
Build Problem: Game Closes itself 0 Answers
2D Colliders and OnMouseDown not working after build. 1 Answer
Can't build out to iOs10 from Unity 5.4.1 1 Answer
Error 0x00050 building unity2017 0 Answers