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64bit Plugin DllNotFoundExeception in Editor Only
I have a plugin that I wrote and compiled for a 64bit system on my development machine. When I try to use it on a windows 7 64bit machine with Unity installed I get a DllNotFoundExeception in the editor. I can build the game for 64bit windows and run the same code and it works just fine on the same machine. Is there some way to get a 64bit plugin to work in the Unity editor?
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