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Question by ditsikts · Apr 19, 2014 at 09:58 AM · textureingimporting textures

Texture did not show properly.

I create a cube with blender and imported to unity. I create a simple texture for testing, applying it onto the blender cube, seems like mixing colors of texture. On Unity's cube texture showed ok. Right cube made with blender. picture: https://drive.google.com/file/d/0ByK2OJ6Tocq7UWJaTHJQU0pudWs/edit?usp=sharing

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avatar image drudiverse · Apr 19, 2014 at 05:56 PM 0
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what do the UV's look like in blender? is there any reason some normals would be inversed? if the normals and uv's are all fine in blender it should be ok.

avatar image ditsikts · Apr 19, 2014 at 07:31 PM 0
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Yeah, I have do something wrong with blender, trying to find out.

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