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Question by
ditsikts · Apr 19, 2014 at 09:58 AM ·
textureingimporting textures
Texture did not show properly.
I create a cube with blender and imported to unity. I create a simple texture for testing, applying it onto the blender cube, seems like mixing colors of texture. On Unity's cube texture showed ok. Right cube made with blender. picture: https://drive.google.com/file/d/0ByK2OJ6Tocq7UWJaTHJQU0pudWs/edit?usp=sharing
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what do the UV's look like in blender? is there any reason some normals would be inversed? if the normals and uv's are all fine in blender it should be ok.
Yeah, I have do something wrong with blender, trying to find out.
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![](https://koobas.hobune.stream/wayback/20220613143052im_/https://answers.unity.com/themes/thub/images/avi.jpg)
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