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Question by
douglasquade · Mar 17, 2014 at 12:17 PM ·
blendermecanim
Mecanim 2D freeform directional and incorrect blending
Hi everybody,
I am trying to move my character by using a 2D Freeform Directional blend tree. Most of combinations work well:
walk forward + strafe right = ok walk forward + strafe left = FAIL ...
Why the first one works well while the second one fails?
strafe_left animation is a mirror of strafe_right. It should work but it doesn´t.
Any ideas?
Thanks
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