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Question by Alex Strife · May 02, 2013 at 02:00 PM · javascripterror

BCE0044 Error - expecting :, found '='

Doing my head in, please help me...am close to punching my computer screen. It's such a simple thing. All I want is a checkbox to store a boolean for gravity, if it's checked then store gravity as 10.0.

class CharacterMotorMovement {

 // The maximum horizontal speed when moving
 var maxForwardSpeed : float = 10.0;
 var maxSidewaysSpeed : float = 10.0;
 var maxBackwardsSpeed : float = 10.0;
 
 // Curve for multiplying speed based on slope (negative = downwards)
 var slopeSpeedMultiplier : AnimationCurve = AnimationCurve(Keyframe(-90, 1), Keyframe(0, 1), Keyframe(90, 0));
 
 // How fast does the character change speeds?  Higher is faster.
 var maxGroundAcceleration : float = 30.0;
 var maxAirAcceleration : float = 20.0;
 
 var useGravity : boolean;
 var gravity : float = 0.0;
 
 var maxFallSpeed : float = 20.0;
 
 if(useGravity){
         gravity = 10.0;}
 // For the next variables, @System.NonSerialized tells Unity to not serialize the variable or show it in the inspector view.
 // Very handy for organization!

 // The last collision flags returned from controller.Move
 @System.NonSerialized
 var collisionFlags : CollisionFlags; 

 // We will keep track of the character's current velocity,
 @System.NonSerialized
 var velocity : Vector3;
 
 // This keeps track of our current velocity while we're not grounded
 @System.NonSerialized
 var frameVelocity : Vector3 = Vector3.zero;
 
 @System.NonSerialized
 var hitPoint : Vector3 = Vector3.zero;
 
 @System.NonSerialized
 var lastHitPoint : Vector3 = Vector3(Mathf.Infinity, 0, 0);

}

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avatar image Dave-Carlile · May 02, 2013 at 02:03 PM 1
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Where does the error occur? Which line?

avatar image Graham-Dunnett ♦♦ · May 02, 2013 at 08:38 PM 0
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If you tell us which line has the problem, perhaps we can help. Remember, the line is the first of the two numbers that the compiler gives you with the error message.

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