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Question by ZerotheLone · Jun 17, 2021 at 02:07 AM · buildbuild and rungeneral

Unity after fixing build with error kept getting error until I changed build name

Not sure if this belongs here. But I noticed this has happened a few times. When building for ios or android after fixing an error in a build the error persists if the build has the same name as the bugged build. Building with a new name however lets the fix work. Does anyone know why this happens?

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