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My skybox became... Ugly?
I have the moonlight skybox on in my render settings and it looked fine at first. Further into my development I have just noticed the skybox looks really... weird...

This is what it looks like. Any ideas on why the skybox is altered? I even tried other skyboxes from the assets folders and they have this strange error also.
What exactly is the 'error'? To anyone reading this the image you provided just looks like a normal image, because we don't have anything to compare it to.
Has the quality of the skybox changed? What is wrong?
This skybox is from standard assets, as the moonshine skybox.
The 'error,is that the skybox is not supposed to look like this. I can't seem to get the original form of it in a new scene for a comparison picture. As a matter of fact, all the skyboxes I put on have some weird color change.
This skybox is suppose to look like the night sky with the moon, not something from Dr. Seuss with all these strange colors. I don't know how it suddenly changed for I never touched the render settings after I added in this skybox... I apologize for my lack of more info on this question.
Well here's two pictures of what the settings are for the default skyboxes in my project.
The skybox material settings:

The skybox texture settings:

I'm sorry, but the image links appear to be broken.
I am looking at all the textures for all the skyboxes in Standard Assets and the weird thing is all the textures seem to have this strange effect on all of them. $$anonymous$$aybe the settings were altered some how...
Answer by galika1080 · Aug 07, 2014 at 07:46 AM
I had the same issue. I think you just changed your build settings so your game was targeted to iOS, Android, or Blackberry. If you want to build to one of those, you should use your own skyboxes; the defaults have issues with mobile.
Answer by huddy · May 12, 2013 at 06:10 PM
Have you tried changing the import settings of the picture files?
The things is, this skybox came from standard assets, so I am not so familiarized with the assets you originally gain from Unity.
I have changed material shader to $$anonymous$$obile/Skybox. It works.
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