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Question by tatarinrafa · Mar 15, 2014 at 03:09 PM · worldspacerectangle

How to create a worldspace rectangle(region)

not a screen rect, but a world space 2d region. I want to add gameobjects that are in that region to gameobjects array. Just look at a picture here so that you get the idea

Just look at a picture here so that you get the idea

Is there a buid in function for that?

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Answer by MrSpoke · Mar 15, 2014 at 07:29 PM

I don't think there is a function to select objects within another object. What you could do is to insert a trigger collision to it, and then on OnTriggerEnter method you change the obj tag or a boolean in its script to check if it is inside the rect.

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avatar image tatarinrafa · Mar 16, 2014 at 02:43 PM 0
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hmmm... I will try that. Thx!

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