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Load image into texture not working on Galaxy SIII
Hi guys, I have done an application that loads models and textures dynamically. It works fine in most phones but not in Samsung Galaxy SIII. The textures on the models are not applied for some reason.
Do you guys have some thoughts of what might be the problem?
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Answer by Caixotim · Aug 02, 2012 at 06:37 PM
Ok I already checked that the problem is not with SIII but on android devices with OS version 4.0 or superior.
Solved it: I just did mesh.RecalculateNormals(). Don't know why I got to do this to work on Android 4.0 and above, but well it did :)