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Really odd WheelCollider issue
Hey guys,
I have a bunch of spawn points that activate my AI traffic and for the most part it works fine. However, sometimes when the cars are activated, the wheels appear in really odd places, as seen in this image.
Any ideas as to what would cause this? My models are all fine and it doesn't happen all the time, nor does it necessarily happen to the same car twice. I can't get it to happen by manually activating the car.
Upon closer inspection, it does look to be happening all the time... just to varying amounts.
The models are being offset from the wheel collider... no idea why this is happening!
Answer by POLYGAMe · Mar 14, 2014 at 01:42 AM
Gah, can't believe this one got me again. It was the old "parenting scale" issue. Sorted.
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