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rotate axis of movement
Hi! I dont find way to rotate axis of character movement. In game i can rotate camera 90 degrees and player axis shoud rotate too
moving = new Vector3(Input.GetAxis("Horizontal"), 0f, Input.GetAxis("Vertical"));
moving *= speed;
playerController.Move(moving * Time.deltaTime);
playerController.Move(jump * Time.deltaTime);
if (moving != Vector3.zero)
{
transform.rotation = Quaternion.LookRotation(moving);
}
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screenshot-36.png
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screenshot-37.png
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