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Question by
BanzaiPipeline · Mar 13, 2014 at 12:48 PM ·
collider 2dcollid
Check Colliders in X or Y axis separately
Hi guys I am creating a game where you will be eliminated if you crash with the obstacles but you can jump on them so you don't get eliminated, so my question is how can i Check if the Rigidbody2D is colliding in Y axis and X axis separately, I am talking about a 2D Box Collider.
thank you in advance, regards.
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