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BlazerGlazer · Feb 23, 2014 at 11:08 AM ·
dontdestroyonloadapplication.loadlevel
DontDestroyOnLoad
Hi everyone,
I have several objects as public GameObjects. I instantiate a random object in every frame and assign it to one of these public GameObjects. However, when I try to reload the scene the GameObject that I instantiate seems Missing(GameObject). How can I solve this?
Thanks in advance.
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