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Question by LlamaNervous · Mar 12, 2014 at 06:29 AM · c#javascriptraycastmelee

Converting Melee Raycast from Java to C# Problems

I had a script written in Javascript for a melee attack system that I want to convert to C# but now I have these errors. Help!

Error CS1620: Argument '3' must be passed with the 'out' keyword (CS1620) (Assembly-CSharp)

Error CS1502: The best overloaded method match for 'UnityEngine.Physics.Raycast(UnityEngine.Vector3, UnityEngine.Vector3, out UnityEngine.RaycastHit)' has some invalid arguments (CS1502) (Assembly-CSharp)

 using UnityEngine;
 using System.Collections;
 
 public class MeleeSystem : MonoBehaviour {
 
     int Damage = 50;
     float Distance;
     float MaxDistance = 2;
     Transform TheSystem;
     
     void  Update (){
         if (Input.GetButtonDown("Fire1")) 
         {
             TheSystem.animation.Play("melee_attack");
             RaycastHit hit;
             if(Physics.Raycast (transform.position, transform.TransformDirection(Vector3.forward), hit))
             {
                 Distance = hit.distance;
                 if (Distance < MaxDistance)
                     hit.transform.SendMessage("ApplyDamage", Damage, SendMessageOptions.DontRequireReceiver); 
                 
             }
             
         }
         
     }
     
 }
 
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Answer by robertbu · Mar 12, 2014 at 06:30 AM

The error message is telling you exactly what you need to do. You need to put the 'out' keyowrd before your 'hit' variable:

     if(Physics.Raycast (transform.position, transform.TransformDirection(Vector3.forward), out hit))

Info on the 'out' keyword:

http://msdn.microsoft.com/en-us/library/ee332485.aspx

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