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Question by Zachary Hoffman · May 06, 2014 at 01:58 AM · textureing

Blender to Unity Extrude Ruins Texture

Here is how my model looks without extrusion

![alt text][1]

Here is what it looks like after I extruded some sides.

![alt text][2]

As you can see, the extrusion ruined the texture that I added to it in unity. Is there a reason for this and a way to stop it. My Texture is UV mapped. [1]: /storage/temp/26205-non-extruded.jpg [2]: /storage/temp/26203-extruded.jpg

extruded.jpg (217.2 kB)
non-extruded.jpg (245.1 kB)
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avatar image nastasache · May 06, 2014 at 07:51 AM 0
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It's about Blender, not Unity. If extrude after unwrapping, I think you have to fix UV map; just select and unwrap again faces on the vertical plane on the right, to the texture you have.

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