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Question by
Zachary Hoffman · May 06, 2014 at 01:58 AM ·
textureing
Blender to Unity Extrude Ruins Texture
Here is how my model looks without extrusion
![alt text][1]
Here is what it looks like after I extruded some sides.
![alt text][2]
As you can see, the extrusion ruined the texture that I added to it in unity. Is there a reason for this and a way to stop it. My Texture is UV mapped. [1]: /storage/temp/26205-non-extruded.jpg [2]: /storage/temp/26203-extruded.jpg
extruded.jpg
(217.2 kB)
non-extruded.jpg
(245.1 kB)
Comment
It's about Blender, not Unity. If extrude after unwrapping, I think you have to fix UV map; just select and unwrap again faces on the vertical plane on the right, to the texture you have.
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