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This question was closed May 07, 2018 at 08:20 AM by Myth for the following reason:

The question is answered, right answer was accepted

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Question by Myth · Oct 13, 2013 at 02:55 AM · c#networkingconnectionhost

how to find out if player hosted game

Sounds like a stupid question, but... I have no idea how to find out. Looking for C# to find out if a player has hosted or connected to a game.

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Answer by Pecek · Oct 13, 2013 at 07:16 AM

I think the simplest way to do this is to use a value which stores the player's id - obviously only set it when it is empty, so only the first joined player can be stored.

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avatar image Myth · Oct 13, 2013 at 08:08 AM 0
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I feared this may be the case.

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