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Question by lamecheesykiwi · Aug 19, 2014 at 09:19 PM · transform.parent

How do I spawn a object as a child?

I'm making a prop hunt like game so I can practice coding a little more, but I can't seem to get an object to spawn as a child to my character controller. I've read about transform.parent in the documentation, but I can't get it to work. Can someone help please.

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avatar image smoggach · Aug 19, 2014 at 09:22 PM 0
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It's a pretty simple concept. What about it is not working? transform.parent = someothertransform;

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Answer by Kiwasi · Aug 19, 2014 at 09:26 PM

 GameObject clone = (GameObject)Instantiate(prefab, position, rotation);
 clone.transform.parent = transform;
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