- Home /
Question by
Uncle Arkham · Jan 03, 2016 at 08:59 AM ·
c#python
Pyke, IronPython and Unity 5
I'm currently attempting to create a small terrain generator in Unity 5 using a knowledge based system. I've been told that Pyke offers this functionality for Python, and as such I'm considering using IronPython in order to establish an interface between my C# code and Python/Pyke Code.
Now here's my actual question, would something along the lines of what I'm considering actually work, and is it possible to do this with less complications? I've done some research and I've been unable to find anything remotely similar to a knowledge based system applied to either C# or Unity, so if anybody could help me out with this, i'd appreciate it.
Thanks in advance.
Comment