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closed Jan 29, 2014 at 06:23 AM by
AlucardJay for the following reason:
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Question by
siddharth3322 · Jan 29, 2014 at 06:14 AM ·
raycastlayersraycasthitunity4.3
Using Layer Filter Raycast
In Unity videos, I have found that using layer I can able to filter raycast hit. This is one of the usage of creating layers. There are little talk about that in that video. So I can't able to understand how to achieve similar thing?
I know about how to set visibility of game objects using layers. In camer, I have to set which layer I want to view. Basically I want to ask that how to create game object that does not affected by raycast hit using Layers?
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