- Home /
TLS Allocator ALLOC_TEMP_THREAD when building ios *No Particles*
This hasn't happened before - I could build iOS without any problems. When trying to build, the console throws TLS Allocator error like this:
I tried building a new project with empty scenes, but I still get this error. It's marked as *fixed*, but it seems like it's still happening to many others as well.
I've tested it on version 5.6.1f1 and 2017.1.0f3.
Some of the things I've tried: Reinstalling Unity, Reimporting Assets, building a fresh project with nothing in it (still throws errors), setting Scripting Backend to Mono instead of IL2CPP, switching platforms to either android or pc and switching back to iOS again, building a project that worked fine before.
I have the same problem, still no one answered
https://forum.unity3d.com/threads/tls-allocator-alloc_temp_thread.485227/
having same exact issue with Unity 5.6.2p4 when building for iOS... tried new project with no scripts and just a canvas and panel.
any luck finding a solution?
Same problem here. Can't build my project without errors.
Your answer
Follow this Question
Related Questions
Why do I get so many errors when I switch to ARM64? 0 Answers
How to solve machine.config? The system cannot find the file specified. IOS 0 Answers
IL2CPP Build error with enum or coroutine. 0 Answers
no suitable applciation records were found 1 Answer
ArgumentNullException: Value cannot be null. Parameter name: key 1 Answer