Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by Timberoth · May 29, 2015 at 05:41 AM · iossoundlocalnotification

iOS Local Notification doesn't make a sound

I've been able to get the basic iOS Local Notifications working, but for some reason the default alert sound will not play when the notification is received. I'm not customizing the sound so I should hear the default sound, but currently hear nothing. I double checked that my App's settings have Notifications enabled and Sound enabled.

Am I missing a step in the process or am I not registering for sound notifications properly?

 void Start () {
 
     // Unity Local Notifications are only support on iOS
     if (Application.platform == RuntimePlatform.IPhonePlayer) {
         NotificationServices.RegisterForLocalNotificationTypes (LocalNotificationType.Alert | LocalNotificationType.Badge | LocalNotificationType.Sound);
 
         // Test notification
         LocalNotification notification = new LocalNotification ();
         notification.alertBody = "Hello World";
         notification.alertAction = "Alert Action";
         notification.hasAction = true;
         notification.applicationIconBadgeNumber = -1;
         notification.fireDate = DateTime.Now.AddSeconds (10);
         Dictionary<string,string> customData = new Dictionary<string, string> ();
         customData.Add ("gem_bonus", "2");
         customData.Add ("coin_bonus", "3");
         notification.userInfo = customData;
         NotificationServices.ScheduleLocalNotification (notification);
 
         StartCoroutine (ReceiveLocalNotifications ());
     } 
 }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
2

Answer by andrew-fray · Jun 16, 2015 at 01:14 PM

The sound setting of the local notification object doesn't seem to include the default sound by default! Try this:

 notification.soundName = LocalNotification.defaultSoundName;

...then it worked for me.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

iOS Notifications Resume Game 0 Answers

iOS local notifications never appear 1 Answer

What would be the best audio file atributes for handheld device? 0 Answers

How to know when my game is in background? 1 Answer

How to properly remove a scheduled ios notification 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges